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Epic Door
This CG sequence is an opening cutscene I created for a Souls-like project. The scene is built around the themes of “Lost Ritual” and “Echoes of Blood Sacrifice.” Through the use of runic circles, a sacrificial altar, a blood pool, and a grotesquely deformed stone gate, the cutscene establishes the narrative tone of the entire level:
a space corrupted by forbidden rituals, where the player will confront a trial born from hell.
I was responsible for shot composition, environment construction, modeling and texturing, character animation, VFX, lighting and rendering, and post-production grading.




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